Welcome to my Portfolio!  I will add to it as and when I can.  For a larger version of each, please click on an image.  This is by no means everything I have ever produced, but it’s hopefully a representative selection of work that I’m remotely happy with.

Lego UCS Star Destroyer (2019)

I will never have space for the actual Lego set of this, so fortunately digital versions take up far less room. Built in the same way as the other ones in this series.

Lego UCS Blockade Runner

There are many Lego UCS sets that are either really hard to get hold of, or extortionately expensive, so in order to curb my craving for such things, I’ve taken to building them using whatever tools are available, and doing some nice renders, so if I can’t have the real thing, at least I can have a nice rendered version of them. This was built using www.mecabricks.com, exported and material adjusted in 3DS Max and V-Ray, with a little bit of post-processing in Photoshop.

Lego UCS Super Star Destroyer

If the Blockade Runner defines the Rebellion, then the Super Star Destroyer is, after the Death Star, the definition of Imperial excess. Another hard to find, uber expensive kit, so here is my virtual version. I decided to leave this one half-finished as the internal structure is quite interesting to look at as well (IMHO…)


This model was created for a clients presentation for its growth in Eastern markets. The animation produced was to swing around various parts of the dragon while highlighting events in the companies history.

The Shark

This is the first model from an ongoing VR personal project that I’m working on, based on the Terran Trade Authority handbooks by Stewart Cowley.  This was modelled in 3D Studio Max and textured & rendered using Substance Painter.

Electrical Bits

Modelled in 3DS Max & rendered in V-Ray for use on a clients infographic.


Created as an experiment with ForestPack from ItooSoft.  Also playing around with the Atmosphere Fog effects in V-Ray.

Architectural Gubbins

House modelling and rendering from flat plans.  Modelled in 3DS Max, rendered with V-Ray.

Various Bits and Pieces

Various models created for clients to illustrate / demonstrate various things.  Modelled in 3DS Max, rendered in V-Ray.

While you’re here, why don’t you check out my  Knightfall3D Facebook page – it could do with a few more likes, and it’s also got some of my latest work on it, so please, take a look!


A picture of the artist attempting to look intellectual by posing with a moustache and a book, in front of a shelf of books.
Me. Sorry.

My name is Jon Tuttle and I’ve been making 3D things since somewhere around the turn of the century.  From architectural visualisation, to informative animation, at some point in the last 18 years or so I’ve done it.

I’m over 40.  I’m not happy about this, but I had no choice.

My work has been featured in the pages of 3D World magazine (on two occasions, no less) and also in the art book ‘Exposé 10’ published by Ballistic Publishing.  Some 3D models I made of popular London landmarks were printed on and used to promote the Dremel Idea Builder 3D Printer when it launched a couple of years ago.  Oh, and I also did a tiny blink-and-you’ll-miss-it bit of work on a 3D printed part for a set of the wristblades used in the Assassins Creed film.

In addition to my 3D work, I have also developed applications for the Oculus Rift and most recently the Microsoft Hololens.  I am a VR and 3D printing enthusiast (it says it at the top of the page), and am excited to be able to offer these services as well as my normal 3D work.

I also am not a fan of writing ‘about me’ pages, because that would imply that I know who I actually am.


Services I offer:

  • Architectural Visualisation (both interior and exterior).
  • Character Design, Rigging & Animation
  • Product animation and demonstration
  • Effects Elements – explosions, liquids, fire etc.
  • VR work – HTC Vive, Oculus Rift, Hololens – using the Unity Engine (Unreal Engine coming soon).
  • Model preparation for 3D printing.
  • Short run 3D printing (PLA only) with or without finishing service.

Reasonable (obviously in my opinion) pricing, drop me an email with the details of your project and I’ll let you know what I can do to help.


You can contact me on knightfall3D@gmail.com if you would like to enquire about my work and / or availability.