As some of you may know, I am rather a big fan of the Borderlands games, and I’ve long coveted the idea of making my own version of one of the sniper rifles from the game and now that I have a 3D printer, it seemed like as good a time as any.
Rather than go with something small and simply shaped, which would, you know, be sensible, I’ve gone for this: the Barking Volcano.
I chose this one for three reasons:
- It looks cool.
- It will give me a serious modelling challenge.
- My character already had it so I didn’t need to go looking for another rifle.
I took a bunch of screenshots to use as reference material and jumped into another complete unknown – Autodesk Fusion 360. Fusion 360 is a CAD/CAM package which operates somewhat differently from the 3D software that I’m used to. After watching a few tutorials online, I felt I was ready to jump in and start modelling. Using the side view of the rifle as a canvas, I started with the scope, and the stock and once those were done, moved on to the more complicated shape of the body and handle.
Overall the modelling took about 6-8 hours over a number of days, with quite a few false starts and no small amount of swearing. I’m pretty happy with the final result.
To make sure that I’d got everything scaled properly, I decided to do a test print of just the handle, as the size of the rifle depends on the size of the handle.